The chart below gives information about global sales of games software, CDs and DVD or video.

Sample Response

1

The given bar graph shows the sales figuresamount of Games, CDs and DVDs in the world from 2000 to 2003from the year 2000 to 2003. As is observed from the graph, the sales volume of games software increased over the periodyear and CDs were the most sold items in terms of salesin terms of its sales amount among the given items though DVDsVDVs almost caught up with CDsslowly replaced CDs. According to the data, in the year 2000, the sales amount of CDs was 35 billion dollars worldwide. In this year the sales amount for DVDs/ Video and games were less than 20 billion dollars. The sales amount of these three items remained almost the sameremained almost same in the next year with small increaseswith some increment in the sales amount of VDV and games. Over the year the sales amount of CDs decreased and finally reached just over 30 billion dollarsfinally reached to just over 30 billion dollars in 2003. On the contrary, the sales amount for DVD/ Video increased significantly and the amount reached almost near the sales amount of the CDs. Similarly, the sales amount of games increased and reached to over 15 billion dollars in 2003. In summary, DVD/video sales rose until they nearly equalled CD salesDVDs gradually replaced the CDs and games software sales increased for the given period of time.

Overall assessment

Why this response received Band 6.5

The response successfully identifies the broad movement in all three categories, particularly the decline in CD sales alongside growth in DVD/video and games software. Its main weakness is imprecise comparison, most notably the claim that DVDs replaced CDs even though CDs remained slightly higher at the end. Prioritise accurate end-point contrasts, then organise the report into clear overview and detail paragraphs while reducing repetitive wording.

Band score breakdown

IELTS Writing Criteria Scores

TA

Task Achievement

6.5
Scoring rule

The response identifies the main trends: CD sales were highest but declined, while DVD/video and games software rose. However, it overstates that DVDs replaced CDs, since CDs remained slightly higher in 2003, and some figures are approximate without enough contrast.

Next step

State that DVD/video almost caught up with CDs by 2003, while games software rose more modestly.

CC

Coherence and Cohesion

6.5
Scoring rule

The report follows the years logically and has an overview plus summary, but it is in one block and some linking phrases are repetitive.

Next step

Use separate paragraphs for overview, 2000-2001, and 2002-2003 comparisons.

LR

Lexical Resource

6.0
Scoring rule

The vocabulary is suitable overall, but there are spelling errors such as 'VDVs' and repetitive phrases such as 'sales amount'.

Next step

Use 'sales', 'revenue', 'figures', 'rose', 'fell', 'remained stable', and 'nearly matched'.

GRA

Grammatical Range and Accuracy

6.0
Scoring rule

Grammar is generally clear, but there are errors with singular/plural nouns, articles, and phrase choice such as 'over the year' instead of 'over the period'.

Next step

Proofread plural forms and time phrases, especially when describing multi-year trends.

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IELTS Academic Writing Task 1

The chart below gives information about global sales of games software, CDs and DVD or video.

Your response

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20:00

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